A downloadable game

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You are Half-a-Fool, the famous fairy tale protagonist, a young person more lucky than wise.

In the Boondoggle Hob’s Circus Astounding, the traveling circus under the Hollow Hills, you will one day be an animal tamer and a clown, a worker and a good luck charm, always there to notice something awkward or misplace a tool — but not now. Not tonight.

Now, tonight, you have wandered away from your friends and family and become lost on May Eve.

May Eve, when lovers slip away and find one another in the fields and the forest groves, when the ancient pulse of the earth quickens after its winter sleep, when foxes hunt and also things less canny, old things, true things, things that will grind your bones for bread or make you love them.

At the end of your journey is the Circus Astounding. How far must you walk, through what dangers and escapades, to get there?

The True & Preposterous Journey of Half-a-Fool
A Role-playing Game by Meguey & Vincent Baker
for 1 player & 2 volunteers

This game was created for #Folklorejam 2019!

StatusIn development
CategoryPhysical game
Rating
Rated 5.0 out of 5 stars
(4 total ratings)
AuthorMeguey & Vincent Baker, et al
GenreRole Playing
TagsComedy, Fairy Tale

Purchase

Buy Now$5.00 USD or more

In order to download this game you must purchase it at or above the minimum price of $5 USD. You will get access to the following files:

The Journey of Half-a-Fool.pdf 484 kB

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Download demo

Download
A Dubious Guide to Fairy-Land.pdf 463 kB
Download
The Journey of Half-a-Fool - Handouts.pdf 433 kB

Comments

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Another masterpiece by Meguey & Vincent Baker. THE JOURNEY OF HALF-A-FOOL perfectly encapsulates the plucky protagonist of a fairy tale who has more luck than common sense.

The eight plays fully captures the interactions between fairy tale characters, and are very fitting to the setting.

The mechanics of this game flips the traditional power dynamic between the player and the GM. Instead of having the GM describes everything and asks the player "What do you do?", the player has control of the story and asks the volunteers "What happens to me?"

The attached "Dubious Guide to Fairy-Land" is beautifully written and expands on the setting. Many "exceptions" are included, which reflects the contradictory nature and fickleness of fairies.